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| Things Gears of War II has taught us http://rightasreign.freeforums.org/things-gears-of-war-ii-has-taught-us-t828.html |
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| Author: | Spiggy [ Thu Dec 11, 2008 11:15 am ] |
| Post subject: | Things Gears of War II has taught us |
Nine times out of ten getting hit over the head with a sniper rifle hurts more than being shot point blank with a shotgun. Please feel free to add things to the list that you've noted whilst playing the game |
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| Author: | mac1210 [ Thu Dec 11, 2008 2:03 pm ] |
| Post subject: | |
If you attempt to do a head over heals it will genraly result in you getting stuck to a wall. Chainsaws can also double up as a hoover as they can suck in a fully grown man from about 4 feet away. |
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| Author: | skipperD [ Thu Dec 11, 2008 2:11 pm ] |
| Post subject: | |
No matter how many times you shoot someone in the head, they can regenerate the damage whilst hiding behind a wall. |
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| Author: | Scouse Ste [ Thu Dec 11, 2008 5:37 pm ] |
| Post subject: | |
Bodies explode into five pieces when shot with a shotgun up close (providing you haven't been whacked over the head with a sniper rifle first!). Epic don't know how to do last level bosses. "Deep storytelling" = A New Zealander being tortured, your formerly bad ass buddy becomes a whiny annoying wimp and a hokey Halo 3 rip off that is poorly explained. |
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| Author: | sonicmark [ Sun Jun 28, 2009 3:48 pm ] |
| Post subject: | |
For being really badass, Marcus is never seen smoking or asking for a light. Dom's full of praise for himself on single player with such lines as "biggest fish i ever caught" honestly he hides and does nothing while you're busy fighting the Leviathan. Hearing a lancer revving up makes me nostalgic. It's somewhat easier than Gear 1 on insane (while i've not completed this on insane yet it feels somewhat slipshot on enemy intelligence even on the hardest difficulty). Worms are more dangerous than once anticipated |
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